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Blueprint Developer Manual / Version 2010

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6.6.4 Configuring Asset Management

In the following it is described how you can adapt CoreMedia Asset Management to your specific needs:

  • Define which crops of an image are used in shop pages.

  • Define from which CAEs the commerce system gets images.

  • Define content types for your own assets.

  • Define publication behavior for renditions of your assets.

  • Define where large blobs should be stored.

  • Define appropriate rights in the CoreMedia system for your asset content.

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