Studio Developer Manual / Version 2107
Table Of Contents
Once an action is registered in the actionList of a container, a shortcut can easily be applied
to it via the AddKeyboardShortcut. Continuing from the example code
of the previous section, this looks like follows.
<editor:StudioPlugin ...>
...
<editor:configuration>
<editor:AddKeyboardShortcut
shortcut="{resourceManager.getString(
'com.coremedia.cms.editor.sdk.shortcuts.Shortcut',
'Shortcut_my_action_key')}"
description="{resourceManager.getString(
'com.coremedia.cms.editor.sdk.shortcuts.Shortcut',
'Shortcut_my_action_description')}"
actionId="{MY_GLOBAL_ACTION_ID}"
defaultEventAction="stopEvent"/>
...
</editor:configuration>
</editor:StudioPlugin>
The example shows how a shortcut is registered for MyGlobalAction that is already registered.
Shortcuts are defined inside the properties file Shortcut.properties. For customizing existing shortcuts, a properties file
has to be created that overrides the Shortcut.properties file via the following code snippet that can be added
to the fx:Script section of your Studio plugin:
<fx:Script><![CDATA[
...
ResourceBundle.overrideProperties(
ResourceManager.getInstance().getResourceBundle(null, "com.coremedia.cms.editor.sdk.shortcuts.Shortcut"),
ResourceManager.getInstance().getResourceBundle(null, "com.coremedia.blueprint.studio.MyCustomShortcuts")
);
...
]]></fx:Script>
To ensure that the documentation for newly created shortcuts is generated automatically and shown in the Studio preferences dialog, the key values inside the properties file must match the following format:
Shortcut_<SHORTCUT_NAME>_key=<KEY_DEFINITION> Shortcut_<SHORTCUT_NAME>_description=<SHORTCUT_DESCRIPTION>


