Blueprint Developer Manual / Version 2110
Table Of ContentsRequirements
An appealing website does not only contain text content but has also images, videos, audio files or allows you to download other assets such as brochures or software.
In addition, current websites aim to reuse content in different contexts. An article about the Hamburg Cyclassics might appear in Sports, Hamburg and News section, for example. An image of the St. Michaelis church (the "Hamburger Michel") on the other hand might appear in Articles about sights in Hamburg or religion. Nevertheless, it's not a good idea to copy the article to each section or the image to each article because this is error prone, inefficient and wastes storage.
Therefore, content should be reusable across different contexts (different sites, customer touchpoints for instance) by just applying the context specific layout and without having to duplicate any content. This increases the productivity by reducing redundancy and keeps management effort at a minimum.
Solution
CoreMedia Blueprint is shipped with content types that model common digital assets such as articles, images, videos or downloads. All these types inherit from a common parent type and can be used interchangeably. In addition, none of these types has fixed information about its context so that it can be used repeatedly and everywhere in your site. The context is first determined through the page which links to the document or through the position in the folder hierarchy of the website (see Section 5.4.2, “Navigation and Contexts” for more details).
Common Content Types
CoreMedia Blueprint defines the following types for common content. Using CoreMedia's object oriented content model projects can define their own content types or add to the existing ones.
CMArticle
| |
UI Name | Article |
Description | Contains mostly the textual content of a website combined with images. |
CMPicture
| |
UI Name | Picture |
Description | Stores images of the website. The editor can define different crops of the image which can be used in different locations of the website. |
CMVideo
| |
UI Name | Video |
Description | Stores videos which can be viewed on the website. |
CMAudio
| |
UI Name | Audio |
Description | Stores audio/podcast information which can be heard on the website. |
CMDownload
| |
UI Name | Download |
Description | Stores binary data for download. You can add a description, image and the like. |
CMGallery
| |
UI Name | Gallery |
Description | Aggregates images via a linklist. You can add a description, teaser text and the like. |
Table 5.1. Overview of Content Types for common content
eCommerce Placeholder Types
Blueprint comes with some additional content types required to build representations of entities of a commerce system.
CMProductTeaser
| |
UI Name | Product Teaser |
Description |
A teaser for products of the commerce system. It inherits from CMTeasable
|
CMMarketingSpot
| |
UI Name | e-Marketing Spot |
Description |
A placeholder for an e-Marketing spot. It inherits from CMTeasable .
|
CMExternalChannel
| |
UI Name | Category Placeholder |
Description |
Documents of this type are used to build a CMS representation of commerce categories. It inherits from CMAbstractCategory
which in turn inherits from CMChannel .
|
CMExternalPage
| |
UI Name | Placeholder for other shop pages such as Help pages or the main page. |
Description |
Documents of this type are used to build a CMS representation of other commerce pages. It inherits from CMChannel .
|
Table 5.2. Commerce Content Types
Commerce Content Properties
A short description of the properties provided for eCommerce scenarios is provided below.
externalId
| |
UI Name | External ID |
Description |
The ID of the corresponding entity in the commerce system. For a CMProductTeaser
this id is the technical id of the product in the catalog.
|
localSettings.shopNow
| |
UI Name | 'Shop Now' flag |
Description |
This Boolean flag is stored in the local settings of the document types
|
Table 5.3. Overview Commerce Content Properties
Common Content Properties
All common content types extend the abstract type CMTeasable
to share
common properties and functionality. Teasable means that you can show for
each content that inherits from CMTeasable
a short version that "teases"
the reader to watch the complete article, site or whatever else.
A short description of the core properties of content is provided below. Properties specific for certain Blueprint features such as teaser management etc. are described in their respective sections (follow the link in the Description column).
title
| |
UI Name | (Asset) Title |
Description | The name or headline of an asset, for example the name of a download object or the headline of an article. |
detailText
| |
UI Name | Detail Text |
Description | A detailed description, for example the article's text, a description for a video or download. |
teaserTitle, teaserText
| |
UI Name | Teaser Title and Text |
Description | The title and text used in the teaser view of an asset. See Section 5.4.9, “Teaser Management”. |
pictures
| |
UI Name | Pictures |
Description |
A reference to CMPicture items that illustrate
content. Examples include a photo belonging to the article, a set
of images from a video etc. Usage of the pictures depends on the
rendering. In Blueprint the pictures are used for teasers and
detail views of content.
|
related
| |
UI Name | Related Content |
Description | The related content list refers to all items that an editor deems related to the content. For an article for a current event this list could include a video describing of the event, a download with event brochure, an audio/podcast file with an interview with the organizers, an image gallery with photos of the previous event and many more. |
keywords
| |
UI Name | Keywords |
Description | Keywords for this content. CoreMedia Blueprint currently uses keywords as meta information for the HTML <head>. |
subjectTaxonomy
| |
UI Name | locationTaxonomy |
Description | Tags for this content. See Section 5.3.3, “Tagging and Taxonomies” for details. |
viewType
| |
UI Name | Layout Variant |
Description | The layout variant influences the visual appearance of the content on the site. It contains a symbolic reference to a view that should be used when the content is rendered. For more information see Section 5.4.7, “View Types” |
segment
| |
UI Name | URL Segment |
Description | A descriptive segment of a URL for this content. Used for SEO on pages displaying the content. See Section 5.4.15, “URLs” |
locale, master, masterVersion
| |
UI Name | Locale, Master, Master Version |
Description | See Section 5.5, “Localized Content Management” for details. Properties for the Localization of this asset. |
validFrom, validTo
| |
UI Name | Valid From, Valid To |
Description | Meta information about the validity time range of this content. Content which validity range is not between validFrom and validTo will not be displayed on the website. See Section 5.4.17, “Content Visibility” for details. |
notSearchable
| |
UI Name | Not Searchable Flag |
Description | Content with this flag will not be found in end user website search. See Section 5.4.21, “Website Search” for details. |
Table 5.4. Overview Common Content Properties
Media Content
The abstract content type CMMedia
defines common properties for all media types.
Media types for content such as pictures (CMPicture
), video (CMVideo
),
audio (CMAudio
), and HTML snippets (CMHTML
) inherit from
CMMedia
.
data
| |
UI Name | Data |
Description |
The core data of the content. Either a
com.coremedia.cap.common.Blob or in the case of
CMHTML a com.coremedia.xml.Markup .
|
copyright
| |
UI Name | Copyright |
Description | Allows you to store arbitrary copyright information in a string property. |
alt
| |
UI Name | Alternative Representation |
Description | Allows managing alternative representations of an image, for example a description of an image that can be used to enable a website accessible for the visually impaired. |
caption
| |
UI Name | Caption |
Description | The caption of a content. Unused property in Blueprint. |
Table 5.5. CMMedia
Properties
A common feature of all CMMedia
objects is the ability to generate and cache
transformed variants of the underlying object (see CMMedia#getTransformedData
).
This ability is extensively used for rendering images without the need to store image variants
and renditions as distinct blobs in the system.