Blueprint Developer Manual / Version 2301
Table Of ContentsThese are the prerequisites for your local machine where you develop CAE templates or CoreMedia Studio extensions, for example.
Hardware
At least a dual-core CPU with 2GHz, a quad-core CPU is recommended, because CoreMedia CMS code makes heavy use of multithreading.
The minimum RAM you need is 8 GB which is enough if your locally tested components are connected to remote Test System Setup.
Required Software
A supported Java SDK (see http://bit.ly/cmcc-11-supported-environments). The variable
JAVA_HOME
must be set.A supported browser (see http://bit.ly/cmcc-11-supported-environments)
A supported Maven installation, (see http://bit.ly/cmcc-11-supported-environments).
A supported Node installation, (see http://bit.ly/cmcc-11-supported-environments)
A supported pnpm installation, (see http://bit.ly/cmcc-11-supported-environments)
An IDE. CoreMedia suggests IntelliJ Idea because it has the best support for CoreMedia Studio development.
A supported container environment, see Section 3.2.2, “Docker Compose Setup” and http://bit.ly/cmcc-11-supported-environments for details.
A supported Sencha Cmd release (see http://bit.ly/cmcc-11-supported-environments). Install from https://www.sencha.com/products/extjs/cmd-download/ on your computer. Ensure that Sencha Cmd is available in your
PATH
variable.If you want to build the workspace with tests, you need an up-to-date version of Google Chrome installed on your computer. It must be contained in your path.
CoreMedia license files for starting the various Content Servers. If you do not already have the files, request your licenses from the CoreMedia support.